One addidtion / suggestion I would like to see is that the rolling stock at the training center randomly changes everytime you load in the route to randomly rolling stock of the routes that you have installed on your PC or console. From what I understand and TrainSim-Adam correct me if I am wrong, that when you have a new loco DLC for a new route or stand alone then those tutorials instead of finding them listed under the locos tab those tutorials will be found under the particular loco tile at the training center. There is no signalling on the route and they did explain why that is in the stream, so no loco training will be done there. So in essence you only have to do it once and that's it. The community was finding it very tedious to do as all they wanted to do was to get into driving the route. Walk here you've just been awarded some action points, and go here you've just found a collectable part of the training that you get with every single piece of Route DLC. The idea of the training centre was to do away with the look up, down, left, right. It wasn't good enough on my part and I apologise if it spoiled the stream for you. I do practise if I'm featuring a train, I was caught off-guard. The team are investigating the performance dip to evaluate further.Īs mentioned on the stream you will have opportunities to see the game in action again before launch, and we'll replicate the heavy downpour conditions in the Training Center for the sake of comparison.Īlso, sorry for not having the startup sequences down for every loco. This includes everything my system was doing at the time - full screen of Adam via MS teams, hosting and previewing the stream and running multiple browsers also showing the stream.īased on the recording this afternoon I'd expected zero issues - perhaps unsurprisingly, I'm not going to deliberately show something that isn't performing well. A few facts and figures from the live game section.Īfter initial load-in which pushed both my GPU and CPU pretty hard (but then it always does that) my system was never stressed beyond 40% CPU / 30% GPU use.
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